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No way I’m blind-jumping through all gba emulator online 999 possible locations inside Submachine Universe. I started, ’cause it’s my day off and I have nothing safer to do, and I got until the 230’s until I ran from steam. Yup, there’s definitely somebody available more obsessed than I am which is better equipped to comb through everything.
I seem to have bugged the game by removing a building following "levelling up." The first time I did this, nothing happened, so I assumed it was okay do today to it again, but alas, I am at 306/150 city points and I am fairly certain I built every one of the buildings accessible to me, so I have to have made the sport unwinnable. Alas, and alack! Woe~
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Strange, random cool thing that might be implemented: Trading with players. Allow two players to share with you their account names, "friend" one another, and then send what to the other. Whenever the action does it’s 5-minute save, it could first search for any new items. I guess the action would have to be a little more complex pc currently is usually to warrant trading, nonetheless it would be a neat community feature, if interesting unique random items were put into the tree drops (and other things).
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The Adventures of Elena Temple, what’s inside a name. You’re playing as Elena, an archeologist, or possibly just a treasure hunter, that’s exploring a temple the type of feels like a forbidden and hidden sacred place. The temple is stuffed with traps, blocks that break if you get on them, snakes and giant bats. No worries though, Elena is furnished with her trusty gun. A gun that could only hold two bullets at that time, there is however extra bullets scattered during the entire temple and that means you won’t ever come to an end. Now the fun thing is that you need to use those bullets to fix puzzles. Yes, each room within this temple has some kind of obstacle you must conquer, it might involve disappearing platforms which you must jump on to get to higher grounds, or it could basically be because snakes are blocking your path forward.
As I be aware of it, the "restore purchases" option in iOS, when available, is normally stuck just using the specific iTunes account name instead of the device. Apparently, it could get a little unintuitive, though. You sometimes may have to go through the motions of shopping for the information before it lets you know "Hey, you’ve already purchased this, so that you don’t have to pay again" and offers it for your requirements at no cost.
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